
When released, the TF2 promotion had an expiration date of December 31, 2014, but it has since been extended for an unknown time. Units based on the game Team Fortress 2, available starting September 18, 2014. The Barracks trains Soldiers and Snipers. Units consist of one or multiple classifications. Damage type is not the same as immunity or Status Effects.įire Piercing Explosive Crushing Cold Torpedo Depth Charge Unit Types Vice versa, if a defense is less than 100% is good because it means that the unit is more resistant to that damage type, and it will take less damage from that damage type. A defense of more than 100% is not good because it means that the unit will take more damage from that damage type. Some units have higher base and/or armor defense against certain Damage Types. This information can be located within each unit's game profile. The damage type is used to show the type of attack a unit unleashes on the enemy.

Nanopod units do not require nanopods to heal, but are healed for resources. The heal cost is lower than the cost to build the unit. When a unit is "killed" in battle, it will not be destroyed, but instead can be healed or repaired for a cost. Each unit has its own requirements before they can be built, as well as an associated cost in resources in order to build one.

There is no maximum limit to the number of units that can be owned, and they do not impact your population.

Units are created in the buildings below. While the player's level increases by making use of buildings to produce goods (or by completing Missions), the army is there to help protect the player's Outpost. Say Hello to the 95th Rifle Company, and get used to never having quite enough units to get the task done! Troops and vehicles are necessary for the player to partake in any kind of fighting at all.
